Quote Originally Posted by Leo_A View Post
I'll leave tech specs to others to debate, but from experience, I don't picture the Genesis being able to rival something like this.
I'll admit racers aren't something I've paid attention to, but whereas Koranot from Super Castlevania IV is a background object, the growing/shrinking(when taking a hit) final form of Dracula on the Genesis, with a background with effects, was a sprite. That kind of scaling you never saw in SNES sprites during action games. There's a lot more examples, but that's the only one fresh on my mind, plus being games from the same series made that comparison easier. Alianger's 2nd link shows off some of the others.

Quote Originally Posted by celerystalker View Post
but 16 bit shooter fans are screwing themselves by not having Turbografx or PC Engine Duo. Yep, Musha, Axelay, and ThunderForce are great. Play the Star Soldiers, Blazing Lazers, Gate of Thunder, Spriggan, Gradius II, Salamander, R-Type Complete, Air Zonk, L Dis, Sapphire, etc. and then try to tell me how good Sol Deace and Sub Terrania really are.
Not exactly relevant to the conversation at hand, but again how much of that is Japan exclusive, from the disc add-on(for the record it's not like the Sega CD doesn't add anything to the genre either), or both? The list I made was specific to the console without add-ons, or from non-NA regions, about half of which of which still made it to Europe.