
Originally Posted by
NerdXCrewWill
Prior to this last post, you had put forth no evidence as to why we could not compare SMS and GBA games. Everyone knows you can't compare Atari 2600 small-scale releases to modern day bootlegs, and that was never in dispute. Thank you for clarifying your argument.
Regardless, the change from UPC to EAN13 took place much before the Sega Master System was released, so they can be compared. The other changes in the UPC system from Sonic SMS to Mario Advanced 4 have no bearing on what we're talking about.
I'm not the guy arguing that there was not intent to sell the product in the US. I think we all know there was intent to sell here, as it was indeed sold by Sega. I was just
I still maintain that the other interesting cases such as Radiant Silvergun must logically be accepted though, if we do take a UPC product code to be a logical determination of region.
This is not necessarily true. Rare things go for peanuts all the time. The value is associated with the demand created by the perception of the sticker being necessary for a U.S. SMS set.
Honestly, I couldn't care less about the value. I don't collect games in general, and the SMS is one of my least favorite video game consoles of all time. I was just getting in on the logical debate. :-)
EDIT: I suppose I should address one more thing in this post to be fair to Sunnyvale. I did say that the existence of a counterexample meant that UPC was shown to be too arbitrary to rely on. There are indeed country codes. I concede that point to you now. Now, I'm wondering why exactly SMA4 would have the same codes. Guess it's an exception, eh?